|1||Canyon River Weyr ID: 127 |
An 8th-Pass semi-canon DroP roleplay. A population spillover Weyr, Canyon River faces trouble as Threadfall approaches. With shifting alliances straining all, will they survive?
|2||Dalibor Weyr ID: 128 |
Dalibor Weyr is the sole protector of the Western Continent, a collection of islands and unexplored frontiers. 11th Pass, semi-canon, 5+ years running.
|3||Vaioa Weyr ID: 75 |
Vaioa Weyr is a semicanon RP set one Turn before the 5th Pass begins. The desert Minehold faces coming Thread, bandit attacks, and other trouble.
|4||Solaria Weyr ID: 151 |
Long-running, 8th Pass Canon Pern. An active Weyr on the Southern Continent and two PC Holds, women are just starting to really impress greens as they were designed and even the odd blue! Regular PC and NPC clutches and Threadfall systems.
|5||Wisteria Weyr ID: 156 |
In the 3015th turn dragons have all but been wiped out by a plague, only a few remain, but as the red star returns there is a clutch on the sands.
|6||Red River Weyr ID: 99 |
Nearly 500 Turns after the first fall, one Weyr fights to stay alive as external, political and internal forces threaten to crush the outcasts who reside in this last refuge for not only women's riders, but also any man, woman or child who is different. Many positions open and available!
|7||Ramora Weyr ID: 152 |
AIVAS was never found and Thread still plagues Pern. The Western Continent became the home to the freaks of Pern. 11th Pass, semi-canon, AU.
|8||Western Bay Weyr ID: 157 |
The Western Continent is where all of Pern's outcasts end up... but it's dangerous here, and the Weyr isn't yet built.
|9||The Peacekeeper's Age ID: 147 |
Fort Weyr must struggle to balance political upheaval and startling change as the 10th Pass begins. [Active, semi-canon AU]
|10||Atricis: Awakening ID: 12 |
An alternate timeline, non-canon, 9th Pass Pern site. Atricis Weyr has left its crumbling Weyr and built a new Weyr in the South, New Atricis Weyr. Pern is changing, and Atricis has led the charge into the unknown.